ISTE Standard for Coaches 4.4, The Learning Designer, states: “Coaches model and support educators to design learning experiences and environments to meet the needs and interests of all students.” Performance indicators: 4.4.a. Collaborate with educators to develop authentic, active learning experiences that foster student agency, deepen content mastery and allow students to demonstrate their competency. […]
Category: 4.4 Learning Designer
Coaches model and support educators to design learning experiences and environments to meet the needs and interests of all students.
For this module, I decided to investigate ISTE standard 4.4b – help educators use digital tools to create effective assessments that provide timely feedback and support personalized learning. ISTE standard 4.6 also relates to the use of qualitative and quantitative data to inform one’s own instruction and professional learning. Designing learning activities with the end […]
ISTE Standard 4.4.d states: “Model the use of instructional design principles with educators to create effective digital learning environments.” ISTE standard 4.4.d is not the only one that addresses the importance of instructional modeling. The article ISTE Standards for Coaches 2: Model effective tech integration (2014) explains that modeling effective strategies allows teachers to see […]
Professional development for educators can take many forms. One kind of professional development is the creation of a coach/educator partnership, where communication and collaboration takes place over a period of time. This model is consistent with ISTE standard for coaches 3b which states “Partner with educators to identify digital learning content that is culturaly relevant, […]
Since I began teaching in 2002, I have seen spurts of enthusiasm guide the adoption of new teaching tools and materials, many of which soon become abandoned. Innovation and experimentation have permeated the teaching profession for centuries. This was true from the beginning of formal education in the United States when Horace Mann saw uncharted […]
The American Press Institute defines journalism as “the activity of gathering, assessing, creating, and presenting news and information. It is also the product of these activities.” A school newspaper can be the product of a combination of project-based learning from classrooms and school groups. It can highlight students and their work, and tell about their […]
ISTE Standard for Students 4, the Innovative Designer, contains that “students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.” The videos from ISTE playlist regarding standard 4 show examples of problem-based learning where students use a variety of technologies within a design […]